A downloadable game

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SlimeLike is a roguelike-datelike dungeon crawler about a slime emerging from a spawning pool deep underground. During its journey to the surface, Slime will learn how to defeat enemies with their own skills and meet charming shopkeepers to aid in the adventure.

By slaying an Elite Monster, Slime can acquire various Transformations or Trophies. Transformations can be equipped to allow for various abilities to be mixed together, resulting in powerful attack combinations. Trophies can be gifted to potentially increase a shopkeeper's affection towards Slime. Various services will also be unlocked as Slime raises a shopkeeper's respective affection rating.

Controls

  • Left Click - Primary Ability based on current Transformation.
  • Right Click - Slime Bolt: Rapid-fire ranged projectile attack.
  • Space - Condense: Shrink size to gain invulnerability for a short duration.
  • 1 - Transform into Slime. In this form, Slime's primary Ability will be Consume: Deals damage in an area around Slime. Executing a Monster with Consume will store its form in one of Slime's Transformation Slots.
  • 2 and 3 - Transform into stored forms and use that form's primary Ability. 
  • E - Interact with Shopkeepers and parts of the Environment.
  • Escape/I - Opens inventory.

Development Team

Swarnava Banerjee (Gameplay Programmer + Animator)

Francisco Castillo (Composer + Sound Designer)

Artem Sviatenko (Level Designer + Back End Programmer)

Joseph Walden (Creative Lead + UI/UX Designer)

Premade Assets

https://szadiart.itch.io/rogue-fantasy-catacombs - Environmental Assets

https://rekkimaru.itch.io/dungeon-rpg-tileset - Environmental Assets

https://replicastudios.com/ - Voice Acting

https://www.rpgmakerweb.com/products/rpg-maker-mv - Buzzer Noise

https://unity.com/ - Made with the Unity Engine

Download

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Click download now to get access to the following files:

SlimeLike-v1.2.zip 47 MB

Development log

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