Salvation
GMTK GAME JAM 2024
ABOUT
In this challenging platformer, you're stacking artifacts of another world to climb out of Oblivion. A/D to move left and right. Space to fly with your jetpack. Left-click will shoot where your cursor is aiming.
STORY
This isn't your first time.
In your dreams you’ve died a thousand times, but never had you been to Eden. They say you slowly raise to the top as you see your life before your eyes. You on the other hand have a different plan in mind.
Although you might have escaped oblivion, you might not be as lucky next time.
WORD FROM DEVS
To build from the Game Jam's theme of Scale, we explored 28 different ideas with this game originally come from the combination of topics: David vs. Goliath, Blackholes, and Tricky Towers. Taking inspiration from the comic Kid Paddle we diverge from fighting a humongous and horrific monster to killing hordes of enemies while you climb their bodies to reach an exit point. Looking back at the your unique structure at your win or death, you see the scale at which you choose to create a path to reach your goal.
Thank you for playing!
Alexander Levstein || Joe Walden || John Newton || Justine Pepin || William Clark
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.3 out of 5 stars (4 total ratings) |
Authors | Joseph Walden, closetGames, calibrachoa, jcnewts, Alex.NoHero |
Genre | Platformer, Puzzle |
Made with | Unity |
Tags | Arcade, Experimental, Game Maker's Toolkit Jam, Indie, PSX (PlayStation), Retro, Side Scroller, Singleplayer |
Code license | MIT License |
Comments
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Amazing game! had a lot of fun :)
so much fun
Wow! This game is so cool!
I definitely died many times before I could reach the end, but it was really fun. And beautiful. Thanks for sharing :D
I love the psx graphics!
10/10